F# Workshop at Dublin GameCraft Friday, November 28 2014

Andrea Magnorsky will be running an F# workshop from 10AM.

In this workshop we are going to be using a component based game engine called Duality to write a clone of Breakout. We’ll go over some simple game engine usage, and then progressively build the full game.

I expect you to get really creative particularly coming to the power up. Bring a windows machine and don’t forget a mouse (you will need it).